visibleCompass: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.22 | |1.22 | ||
|gr1= Interaction | |gr1= Interaction | ||
| Checks if the player has compass opened and visible | | Checks if the player has compass opened and visible | ||
| '''visibleCompass''' | | '''visibleCompass''' | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>[[if]] ([[visibleCompass]]) [[then]] {[[hint]] "Compass is visible"};</code> | |x1= <code>[[if]] ([[visibleCompass]]) [[then]] {[[hint]] "Compass is visible"};</code> | ||
| [[showCompass]], [[shownCompass]], [[visibleGPS]], [[visibleWatch]] | | [[showCompass]], [[shownCompass]], [[visibleGPS]], [[visibleWatch]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:41, 18 January 2021
Description
- Description:
- Checks if the player has compass opened and visible
- Groups:
- Interaction
Syntax
- Syntax:
- visibleCompass
- Return Value:
- Boolean
Examples
- Example 1:
if (visibleCompass) then {hint "Compass is visible"};
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note