BIS fnc wpCheckpoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
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|x1= <code><nowiki>[</nowiki>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code> |EXAMPLE1= | |x1= <code><nowiki>[</nowiki>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code> |EXAMPLE1= | ||
| exec=spawn | | exec=spawn | ||
| |SEEALSO= | | |SEEALSO= |
Revision as of 21:12, 17 January 2021
Description
- Description:
- CHECKPOINT custom waypoint. Player has to reach waypoint position with certain precisoon (as opposed to normal Move waypoint, which became completed in around 500m).
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [posLimit]
- Parameters:
- posLimit: Code - time in seconds unit is required to stay withing waypoint completion radius (default: -1)
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note