infoPanelComponents: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.72 | |1.72 | ||
|gr1= Custom Panels | |gr1= Custom Panels | ||
| Returns array of all components available to given object info panel. | | Returns array of all components available to given object info panel. | ||
| unit [[infoPanelComponents]] panelID | | unit [[infoPanelComponents]] panelID | ||
|p1= unit: [[Object]] - the concerned vehicle | |p1= unit: [[Object]] - the concerned vehicle | ||
|p2= panelID: [[String]] - "left" or "right" can be used as panel names | |p2= panelID: [[String]] - "left" or "right" can be used as panel names | ||
| [[Array]] - format [className, componentType, isAccessible]: | | [[Array]] - format [className, componentType, isAccessible]: | ||
* className: [[String]] - component classname as defined in object/vehicle config | * className: [[String]] - component classname as defined in object/vehicle config | ||
* componentType: [[String]] - componentType - component type | * componentType: [[String]] - componentType - component type | ||
* isAccessible: [[Boolean]] - boolean flag that shows if component is currently accessible (lack of required item can make it temporarily inaccessible) | * isAccessible: [[Boolean]] - boolean flag that shows if component is currently accessible (lack of required item can make it temporarily inaccessible) | ||
|s2= [unit, turretPath] [[infoPanelComponents]] panelID | |s2= [unit, turretPath] [[infoPanelComponents]] panelID | ||
|p21= unit: [[Object]] - the concerned vehicle |PARAMETER21= | |p21= unit: [[Object]] - the concerned vehicle |PARAMETER21= | ||
Line 31: | Line 31: | ||
* className: [[String]] - component classname as defined in object/vehicle config | * className: [[String]] - component classname as defined in object/vehicle config | ||
* componentType: [[String]] - componentType - component type | * componentType: [[String]] - componentType - component type | ||
* isAccessible: [[Boolean]] - boolean flag that shows if component is currently accessible (lack of required item can make it temporarily inaccessible) | * isAccessible: [[Boolean]] - boolean flag that shows if component is currently accessible (lack of required item can make it temporarily inaccessible) | ||
|x1 = <code>{{codecomment|// returns array of all components configured for _helicopter pilot seat}} | |x1 = <code>{{codecomment|// returns array of all components configured for _helicopter pilot seat}} | ||
_componentsData = [_helicopter, [-1]] [[infoPanelComponents]] "VehicleSystemsDisplayManagerComponentLeft";</code> | _componentsData = [_helicopter, [-1]] [[infoPanelComponents]] "VehicleSystemsDisplayManagerComponentLeft";</code> | ||
| [[Arma 3 Custom Info]], [[infoPanel]], [[infoPanels]], [[setInfoPanel]], [[enableInfoPanelComponent]], [[infoPanelComponentEnabled]] | | [[Arma 3 Custom Info]], [[infoPanel]], [[infoPanels]], [[setInfoPanel]], [[enableInfoPanelComponent]], [[infoPanelComponentEnabled]] | ||
}} | }} | ||
Revision as of 00:40, 18 January 2021
Description
- Description:
- Returns array of all components available to given object info panel.
- Groups:
- Custom Panels
Syntax
- Syntax:
- unit infoPanelComponents panelID
- Parameters:
- unit: Object - the concerned vehicle
- panelID: String - "left" or "right" can be used as panel names
- Return Value:
- Array - format [className, componentType, isAccessible]:
Alternative Syntax
- Syntax:
- [unit, turretPath] infoPanelComponents panelID
- Parameters:
- unit: Object - the concerned vehicle
- turretPath: Array - turret index
- panelID: String - "left" or "right" can be used as panel names
- Return Value:
- Array - format [className, componentType, isAccessible]:
Examples
- Example 1:
// returns array of all components configured for _helicopter pilot seat _componentsData = [_helicopter, [-1]] infoPanelComponents "VehicleSystemsDisplayManagerComponentLeft";
Additional Information
- See also:
- Arma 3 Custom InfoinfoPanelinfoPanelssetInfoPanelenableInfoPanelComponentinfoPanelComponentEnabled
Notes
-
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