setUnloadInCombat: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
||
Line 30: | Line 30: | ||
}} | }} | ||
[[Category:Scripting Commands|FINDNEARESTENEMY]] | [[Category:Scripting Commands|FINDNEARESTENEMY]] | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 02:30, 18 January 2021
Description
- Description:
- If cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local.
- Groups:
- Unit Control
Syntax
- Syntax:
- vehicle setUnloadInCombat [allowCargo, allowTurrets]
- Parameters:
- vehicle: Object
- [allowCargo, allowTurrets]: Array
- allowCargo: Boolean
- allowTurrets: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_veh setUnloadInCombat [true, false];
Additional Information
- See also:
- canUnloadInCombat
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note