addItemPool: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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Revision as of 10:25, 18 January 2021
Description
- Description:
- Adds count items of type name into the weapon pool (used in the campaign to transfer items to the next mission)
- Groups:
- Weapon Pool
Syntax
- Syntax:
- addItemPool [itemName, count]
- Parameters:
- [itemName, count]: Array
- itemName: String - Item name
- count: Number - Number of items to add
- Return Value:
- Nothing
Examples
- Example 1:
addItemPool ["ItemGPS", 5];
Additional Information
- See also:
- clearItemPool
Notes
-
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