getPilotCameraDirection: Difference between revisions

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|x1 = <code> _pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code>
|x1 = <code> _pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code>
| [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
| [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
}}
}}



Revision as of 23:57, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns model space vector of the object airplane or helicopter pilotCamera .
Groups:
Pilot Camera

Syntax

Syntax:
getPilotCameraDirection object
Parameters:
object: Object
Return Value:
Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative). Returns [0,0,0] if object has no pilotCamera.

Examples

Example 1:
_pilotCamVector = getPilotCameraDirection vehicle player

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraRotationsetPilotCameraTarget

Notes

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