throttleRTD: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


| TKOH |Game name=
| TKOH


|gr1= RTD |GROUP1=
|gr1= RTD






|1.00|Game version=
|1.00


| Return the current throttle level for all engines of a helicopter. |DESCRIPTION=
| Return the current throttle level for all engines of a helicopter.


| '''throttleRTD''' helicopterRTD|SYNTAX=
| '''throttleRTD''' helicopterRTD


|p1= helicopterRTD : [[ObjectRTD]] - helicopter |PARAMETER1=
|p1= helicopterRTD : [[ObjectRTD]] - helicopter


| [[Array]] |RETURNVALUE=
| [[Array]]


|x1= <code>_throttleValues = [[throttleRTD]] [[vehicle]] [[player]];</code>
|x1= <code>_throttleValues = [[throttleRTD]] [[vehicle]] [[player]];</code>


| [[setThrottleRTD]] |SEEALSO=
| [[setThrottleRTD]]


}}
}}

Revision as of 11:28, 18 January 2021

Hover & click on the images for description

Description

Description:
Return the current throttle level for all engines of a helicopter.
Groups:
RTD

Syntax

Syntax:
throttleRTD helicopterRTD
Parameters:
helicopterRTD : ObjectRTD - helicopter
Return Value:
Array

Examples

Example 1:
_throttleValues = throttleRTD vehicle player;

Additional Information

See also:
setThrottleRTD

Notes

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