throttleRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| TKOH | | TKOH | ||
|gr1= RTD | |gr1= RTD | ||
|1.00 | |1.00 | ||
| Return the current throttle level for all engines of a helicopter. | | Return the current throttle level for all engines of a helicopter. | ||
| '''throttleRTD''' helicopterRTD | | '''throttleRTD''' helicopterRTD | ||
|p1= helicopterRTD : [[ObjectRTD]] - helicopter | |p1= helicopterRTD : [[ObjectRTD]] - helicopter | ||
| [[Array]] | | [[Array]] | ||
|x1= <code>_throttleValues = [[throttleRTD]] [[vehicle]] [[player]];</code> | |x1= <code>_throttleValues = [[throttleRTD]] [[vehicle]] [[player]];</code> | ||
| [[setThrottleRTD]] | | [[setThrottleRTD]] | ||
}} | }} |
Revision as of 11:28, 18 January 2021
Description
- Description:
- Return the current throttle level for all engines of a helicopter.
- Groups:
- RTD
Syntax
- Syntax:
- throttleRTD helicopterRTD
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- Return Value:
- Array
Examples
- Example 1:
_throttleValues = throttleRTD vehicle player;
Additional Information
- See also:
- setThrottleRTD
Notes
-
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