setPilotCameraDirection: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
||
Line 1: | Line 1: | ||
{{Command | {{Command | ||
|arma3 | |arma3 | ||
|1.64 | |1.64 | ||
|arg= local | |arg= local | ||
|gr1= Pilot Camera | |gr1= Pilot Camera | ||
| Sets the direction of object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] (vector in model space). | | Sets the direction of object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] (vector in model space). | ||
| object '''setPilotCameraDirection''' Vector3D | | object '''setPilotCameraDirection''' Vector3D | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|p2= Vector3D: [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]]) | |p2= Vector3D: [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]]) | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1 = <code> [[vehicle]] [[player]] '''setPilotCameraDirection''' [0,1,0] //re-centers the camera</code> | |x1 = <code> [[vehicle]] [[player]] '''setPilotCameraDirection''' [0,1,0] //re-centers the camera</code> | ||
| [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraRotation]], [[setPilotCameraTarget]] | | [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraRotation]], [[setPilotCameraTarget]] | ||
}} | }} |
Revision as of 11:10, 18 January 2021
Description
- Description:
- Sets the direction of object airplane or helicopter pilotCamera (vector in model space).
- Groups:
- Pilot Camera
Syntax
- Syntax:
- object setPilotCameraDirection Vector3D
- Parameters:
- object: Object
- Vector3D: Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative)
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- hasPilotCameragetPilotCameraPositiongetPilotCameraDirectiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraRotationsetPilotCameraTarget
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note