stance: Difference between revisions
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m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.50 | |0.50 | ||
|arg= global | |arg= global | ||
|gr1= Unit Control | |gr1= Unit Control | ||
| Returns the stance of the given unit. It can be one of: | | Returns the stance of the given unit. It can be one of: | ||
Line 14: | Line 14: | ||
* <tt>"PRONE"</tt> | * <tt>"PRONE"</tt> | ||
* <tt>"UNDEFINED"</tt> (for example, swimming) | * <tt>"UNDEFINED"</tt> (for example, swimming) | ||
* <tt>""</tt> (on non-person [[Object|object]]) | * <tt>""</tt> (on non-person [[Object|object]]) | ||
| '''stance''' unit | | '''stance''' unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[String]] | | [[String]] | ||
|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code> | |x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code> | ||
| [[animationState]], [[unitPos]] | | [[animationState]], [[unitPos]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:28, 18 January 2021
Description
- Description:
- Returns the stance of the given unit. It can be one of:
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
- Groups:
- Unit Control
Syntax
Examples
Additional Information
- See also:
- animationStateunitPos
Notes
-
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Only post proven facts here! Add Note