addBinocularItem: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
||
Line 6: | Line 6: | ||
|arg= local | |arg= local | ||
|eff= global | |eff= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory |
Revision as of 11:03, 18 January 2021
Description
- Description:
- Adds weapon item, including magazine, directly to the binocular weapon. This is used for infantry weapons.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
player addBinocularItem "Laserbatteries";
Additional Information
- See also:
- addWeaponItemremoveBinocularItemremoveAllBinocularItemsaddPrimaryWeaponItemaddSecondaryWeaponItemaddHandgunItemweaponsItemsbinocularItemsprimaryWeaponItemssecondaryWeaponItemshandgunItems
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 2.01]][[ Category: arma3dev: New Scripting Commands | ADDBINOCULARITEM]][[ Category: arma3dev: Scripting Commands | ADDBINOCULARITEM]]