updateObjectTree: Difference between revisions
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m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1 = Game 2 Editor | |gr1 = Game 2 Editor | ||
| Update the editor object tree. | | Update the editor object tree. | ||
{{Informative | Some Old Editor Command}} | {{Informative | Some Old Editor Command}} | ||
| '''updateObjectTree''' map | | '''updateObjectTree''' map | ||
|p1= map: [[Control]] - | |p1= map: [[Control]] - | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[updateObjectTree]] _ctrlMap;</code> | |x1= <code>[[updateObjectTree]] _ctrlMap;</code> | ||
| - | | - | ||
}} | }} | ||
Revision as of 11:43, 18 January 2021
Description
- Description:
- Update the editor object tree.
- Groups:
- Game 2 Editor
Syntax
Examples
- Example 1:
updateObjectTree _ctrlMap;
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note