forEachMember: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[forEachMemberTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMemberAgent]]


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Revision as of 15:33, 18 January 2021

Hover & click on the images for description

Description

Description:
Executes the given command recursively for both teams and agents that are members of the given team. For teams only use forEachMemberTeam. For agents only use forEachMemberAgent.
Groups:
Program Flow

Syntax

Syntax:
command forEachMember team
Parameters:
command: Code
team: Team Member
Return Value:
Nothing

Examples

Example 1:
(example)

Additional Information

See also:
addTeamMembercreateTeamdeleteTeamforEachMemberTeamremoveTeamMemberteamMemberteamNameteamsteamTypeforEachMemberAgent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note