secondaryWeaponItems: Difference between revisions
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| [[Array]] - [silencer, laserpointer/flashlight, optics, bipod] | | [[Array]] - [silencer, laserpointer/flashlight, optics, bipod] | ||
|x1= <code>[[secondaryWeaponItems]] [[player]]; //["","","",""] | |x1= <code>[[secondaryWeaponItems]] [[player]]; //["","","",""] | ||
</code> | </code> | ||
| [[addSecondaryWeaponItem]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[primaryWeaponItems]], [[binocularItems]], [[weaponsItems]], [[weaponsItemsCargo]] | | [[addSecondaryWeaponItem]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[primaryWeaponItems]], [[binocularItems]], [[weaponsItems]], [[weaponsItemsCargo]] |
Revision as of 17:56, 18 January 2021
Description
- Description:
- Returns array with all items assigned to the secondaryWeapon except magazines. Use secondaryWeaponMagazine command for the latter. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- secondaryWeaponItems unit
- Parameters:
- unit: Object
- Return Value:
- Array - [silencer, laserpointer/flashlight, optics, bipod]
Examples
- Example 1:
secondaryWeaponItems player; //["","","",""]
Additional Information
- See also:
- addSecondaryWeaponItemweaponAccessoriesweaponAccessoriesCargohandgunItemsprimaryWeaponItemsbinocularItemsweaponsItemsweaponsItemsCargo
Notes
-
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