ArmA: Armed Assault: Control Flows – Category talk
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Lou Montana (talk | contribs) m (Lou Montana moved page Category talk:Armed Assault: Control Flows to Category talk:ArmA: Armed Assault: Control Flows: Text replacement - "Armed Assault: " to "ArmA: Armed Assault: ") |
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Revision as of 01:17, 6 January 2021
Moved from Control flows ArmA
? condition :
Will the if then structure in this kind
? (alive player): hint "Player alive"
exist further in ArmA or will there only be the if then structure?
- Such structure exists only in sqs scripts, while if then can be used everywhere. --Suma 20:03, 21 July 2006 (CEST)
What is flow control?
While I understand most of the scripting stuff in OFP, I've never heard the term flow control, perhaps the introduction could use a good explantion of this term. hoz 04:01, 22 July 2006 (CEST)
- Look at relevant en.Wikipedia page --Djura 09:06, 22 July 2006 (CEST)
Page Naming
The name of this category isn't really following the naming convention of using [Full Game Title Name: Topic]. Is this just an ArmA paged or does it apply to OFP as well? Unforuntately will mean having to recategorizing to links attached. Sorry. hoz 04:16, 22 July 2006 (CEST)
- I'm sorry. And this list is quite bit different for ArmA and OFP. Recategorization can start! --Djura 09:06, 22 July 2006 (CEST)
Page Naming another time
Do you think Armed Assault: Control Flow statements is better name?
Remove category?
I think we can delete this category, because I used this one [Category:Command Group: Program Flow] for the commands. --T_D 13:29, 20 October 2006 (CEST)