BIS fnc unitPlay: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " {3,}\|" to " |")
m (Text replacement - "{{Function " to "{{RV|type=function ")
Line 1: Line 1:
{{Function
{{RV|type=function


| arma2oa
| arma2oa

Revision as of 23:49, 22 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Scenes

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - Unit to play movement data on
data: Array - Movement data recorder by BIS_fnc_UnitCapture
varDone: Array - (Optional, default []) Variable to set on specified Object once playback has finished in format:
stateIgnore: Boolean - (Optional, default false) Whether to ignore if the Unit is dead and/or cannot move
obsolete_1: Nothing - Obsolete param, preserved because of backward compatibility
obsolete_2: Nothing - Obsolete param, preserved because of backward compatibility
skipTime: Number - (Optional, default 0) Amount of time to skip at the start of playback. For example if you wish to play the data from halfway instead of the start.
Return Value:
Return value needed

Examples

Example 1:
[ vehicle player, _unitCaptureData ] spawn BIS_fnc_UnitPlay

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note