BIS fnc respawnGroup: Difference between revisions

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m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
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|p2= newUnit: [[Object]]
|p2= newUnit: [[Object]]


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>{{cc|in [[onPlayerRespawn.sqf]]}}
|x1= <code>{{cc|in [[onPlayerRespawn.sqf]]}}

Revision as of 10:00, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Respawn

Syntax

Syntax:
Syntax needed
Parameters:
oldUnit: Object
newUnit: Object
Return Value:
Nothing

Examples

Example 1:
// in onPlayerRespawn.sqf params ["_newUnit", "_oldUnit", "_respawn", "_respawnDelay"]; [_oldUnit, _newUnit] spawn BIS_fnc_respawnGroup;

Additional Information

See also:
See also needed

Notes

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