setEngineRPMRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *Game 2 (Name|Version) *= * " to " ") |
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|1.00 | |1.00 | ||
| game2= arma 3 |Game2name= | | game2= arma 3 |Game2name= | ||
|version2=1.34 | |version2=1.34 | ||
| Instantly set a helicopter's engine RPMs to the given value. | | Instantly set a helicopter's engine RPMs to the given value. |
Revision as of 16:02, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- RTD
Syntax
- Syntax:
- Syntax needed
- Parameters:
- helicopterRTD: ObjectRTD - helicopter
- value: Number - desired RPMs
- engineIndex: Number - engine index
- Return Value:
- Return value needed
Examples
- Example 1:
(vehicle player) setEngineRPMRTD [6500, -1];
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note