landAt: Difference between revisions

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_plane1 [[landAt]] _dynamicAirport1;</code>
_plane1 [[landAt]] _dynamicAirport1;</code>


| [[Arma: Airport IDs]], [[land]], [[setAirportSide]], [[assignToAirport]], [[allAirports]]
|seealso= [[Arma: Airport IDs]], [[land]], [[setAirportSide]], [[assignToAirport]], [[allAirports]]
}}
}}



Revision as of 00:18, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit ControlRoads and Airports

Syntax

Syntax:
Syntax needed
Parameters:
plane: Object
id: Number (airport index)
Return Value:
Return value needed

Alternative Syntax

Syntax:
plane landAt airportObject Template:Since
Parameters:
plane: Object
airportObject: Object
Return Value:
Nothing

Examples

Example 1:
_plane1 landAt 1;
Example 2:
_dynamicAirport1 = "DynamicAirport_01_F" createVehicle position player; _plane1 landAt _dynamicAirport1;

Additional Information

See also:
Arma: Airport IDslandsetAirportSideassignToAirportallAirports

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on November 8, 2014 - 22:59 (UTC)
Tankbuster
In Arma 3 (1.34) landAt only works for fixed-wing aircraft. Rotary-wing craft ignore this command.