fadeRadio: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
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|x1= <code>5 [[fadeRadio]] 0.1</code> | |x1= <code>5 [[fadeRadio]] 0.1</code> | ||
| [[fadeSound]], [[fadeMusic]], [[fadeSpeech]], [[radioVolume]], [[soundVolume]], [[musicVolume]] | | [[fadeSound]], [[fadeMusic]], [[fadeSpeech]], [[fadeEnvironment]], [[environmentVolume]], [[radioVolume]], [[soundVolume]], [[musicVolume]] | ||
}} | }} | ||
Revision as of 13:17, 1 February 2021
Description
- Description:
- Description needed
- Groups:
- Sounds
Syntax
- Syntax:
- Syntax needed
- Parameters:
- time: Number in seconds
- volume: Number - radio volume range 0 to 2. Maximum volume is 2. Default is 1.
- Return Value:
- Return value needed
Examples
- Example 1:
5 fadeRadio 0.1
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 11, 2008 - 17:17 (EST)
- beta
- Does not affect VON
- Posted on September 13, 2016 - 15:52 (UTC)
- Fusselwurm
- Also influences audibility of the missile warning in helicopters.