setUnloadInCombat: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
||
Line 26: | Line 26: | ||
|x1= <code>_veh [[setUnloadInCombat]] [<nowiki/>[[true]], [[false]]];</code> | |x1= <code>_veh [[setUnloadInCombat]] [<nowiki/>[[true]], [[false]]];</code> | ||
| [[canUnloadInCombat]] | |seealso= [[canUnloadInCombat]] | ||
}} | }} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 00:07, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- Unit Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- [allowCargo, allowTurrets]: Array
- allowCargo: Boolean
- allowTurrets: Boolean
- Return Value:
- Return value needed
Examples
- Example 1:
_veh setUnloadInCombat [true, false];
Additional Information
- See also:
- canUnloadInCombat
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note