openCuratorInterface: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
Line 11: Line 11:
| '''openCuratorInterface'''
| '''openCuratorInterface'''


| [[Nothing]]
|r1= [[Nothing]]


|x1= Open interface: <code>[[openCuratorInterface]];</code>
|x1= Open interface: <code>[[openCuratorInterface]];</code>

Revision as of 10:07, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
Client side execution
Groups:
Curator

Syntax

Syntax:
Syntax needed
Return Value:
Nothing

Examples

Example 1:
Open interface: openCuratorInterface;
Example 2:
Close interface: findDisplay 312 closeDisplay 2;
Example 3:
Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: findDisplay 46 displayAddEventHandler ["KeyDown", { if (inputAction "CuratorInterface" > 0) then { hint "Curator interface is open"; }; false }];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note