calculatePlayerVisibilityByFriendly: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{RV\|type=command \|([^ g]{2}.+) \|(.+) \|gr1=(.+) \|(.+) \|(.+) \|p1=(.+) \|(.+) \|x1=(.+) \|seealso=(.+) \}\}" to "{{RV|type=command |game1=$1 |version1=$2 |gr1=$3 |descr=$4 |s1=$5 |p1=$6 |r1=$7 |x1=$8 |seealso...) |
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{{RV|type=command | {{RV|type=command | ||
|arma3 | |game1=arma3 | ||
|version1=1.84 | |||
|1.84 | |||
|gr1= System | |gr1= System | ||
| Friendly units will / will not calculate visibility of player. Default [[false]]. | |descr= Friendly units will / will not calculate visibility of player. Default [[false]]. | ||
| [[calculatePlayerVisibilityByFriendly]] calculate | |s1= [[calculatePlayerVisibilityByFriendly]] calculate | ||
|p1= calculate: [[Boolean]] | |p1= calculate: [[Boolean]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[calculatePlayerVisibilityByFriendly]] [[true]];</code> | |x1= <code>[[calculatePlayerVisibilityByFriendly]] [[true]];</code> |
Revision as of 20:51, 9 June 2021
Description
- Description:
- Friendly units will / will not calculate visibility of player. Default false.
- Groups:
- System
Syntax
- Syntax:
- calculatePlayerVisibilityByFriendly calculate
- Parameters:
- calculate: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
calculatePlayerVisibilityByFriendly true;
Additional Information
Notes
-
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