weaponInertia: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|1.48 | |version1= 1.48 | ||
|gr1= Weapons | |gr1= Weapons | ||
| Returns current rate of how much the weapon view is distorted because of quick aiming | |descr= Returns current rate of how much the weapon view is distorted because of quick aiming. | ||
| [[weaponInertia]] unit | |s1= [[weaponInertia]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Array]] | |r1= [[Array]] - In format [x_sway, y_sway] | ||
|x1= _inertia = [[weaponInertia]] [[player]]; | |x1= <code>_inertia = [[weaponInertia]] [[player]]; //[-0.0126307,0.038023]</code> | ||
|seealso= [[getWeaponSway]] | |seealso= [[getWeaponSway]] | ||
}} | }} |
Revision as of 23:55, 27 April 2021
Description
- Description:
- Returns current rate of how much the weapon view is distorted because of quick aiming.
- Groups:
- Weapons
Syntax
- Syntax:
- weaponInertia unit
- Parameters:
- unit: Object
- Return Value:
- Array - In format [x_sway, y_sway]
Examples
- Example 1:
_inertia = weaponInertia player; //[-0.0126307,0.038023]
Additional Information
- See also:
- getWeaponSway
Notes
-
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