switchCamera: Difference between revisions
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<h2 style="color:#000066">'' | <h2 style="color:#000066">'''''unit ''switchCamera ''mode'''''</h2> | ||
'''Operand types:''' | '''Operand types:''' | ||
unit: [[Object]] | '''unit:''' [[Object]] | ||
mode: [[String]] | '''mode:''' [[String]] | ||
'''Type of returned value:''' | '''Type of returned value:''' | ||
Nothing | [[Nothing]] | ||
'''Description:''' | '''Description:''' | ||
Switch camera to given vehicle / camera. | Switch camera to given '''vehicle / camera'''. | ||
Mode is one of: | '''Mode''' is one of: | ||
* '''"INTERNAL"''' (1st person) | |||
* '''"GUNNER"''' (optics / sights) | |||
* '''"EXTERNAL"''' (3rd person) | |||
* '''"GROUP"''' (group) | |||
'''Example:''' | '''Example:''' | ||
loon1 '''switchCamera''' "External" | loon1 '''switchCamera''' '''"External"''' | ||
'''Comments'' | '''Comments'' | ||
If you [[switchCamera]] to a group leader, you can control his group as if it were your own. | If you [[switchCamera]] to a group leader, you can control his group as if it were your own. |
Revision as of 12:25, 17 April 2006
back to COMREF
unit switchCamera mode
Operand types:
unit: Object
mode: String
Type of returned value:
Description:
Switch camera to given vehicle / camera.
Mode is one of:
- "INTERNAL" (1st person)
- "GUNNER" (optics / sights)
- "EXTERNAL" (3rd person)
- "GROUP" (group)
Example:
loon1 switchCamera "External"
'Comments
If you switchCamera to a group leader, you can control his group as if it were your own.