createMissionDisplay: Difference between revisions

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| Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".
| Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".


| [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' missionRootDirectoryString
| display '''createMissionDisplay''' missionRootDirectoryString


|p1= display : [[Display]]
|p1= display : [[Display]]

Revision as of 16:33, 8 May 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control

Syntax

Syntax:
Syntax needed
Parameters:
display : Display
string: String
Return Value:
Return value needed

Alternative Syntax

Syntax:
Display = display createMissionDisplay [missionRootDirectoryString,cfgMissionsClass]
Parameters:
display : Display
missionRootDirectoryString: String - root direction from \Arma 3\Missions\ROOT
cfgMissionsClass: String - cfgMissions class to use
Return Value:
For Type

Examples

Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
Example 2:
In Arma 3 this would create scenarios UI findDisplay 46 createMissionDisplay "";
Example 3:
Other options for Arma 3:
  • (findDisplay 46) createMissionDisplay ["","Cutscenes"];
  • (findDisplay 46) createMissionDisplay ["","Campaigns"];
  • (findDisplay 46) createMissionDisplay ["","MPMissions"];
  • (findDisplay 46) createMissionDisplay ["","Challenges"];
  • (findDisplay 46) createMissionDisplay ["","Showcases"];

Additional Information

See also:
See also needed

Notes

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