buttonAction: Difference between revisions

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m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "")
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp


|
|version1= 1.75
 
|game2= ofpe
 
|version2= 1.00
 
|game3= arma1
 
|version3= 1.00
 
|game4= arma2
 
|version4= 1.00
 
|game5= arma2oa
 
|version5= 1.51
 
|game6= tkoh
 
|version6= 1.00
 
|game7= arma3
 
|version7= 0.50


|gr1= GUI Control
|gr1= GUI Control
Line 9: Line 33:
|arg= local
|arg= local


| Return the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.
|descr= Returns the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.


| '''buttonAction''' idc
|s1= '''buttonAction''' idc
|p1= idc: [[Number]]. index of button
 
| [[String]]
|p1= idc: [[Number]] - Button IDC
 
|r1= [[String]]


|s2= '''buttonAction''' control
|s2= '''buttonAction''' control


|p21= control: [[Control]]
|p21= control: [[Control]]
|r2= [[String]]
|r2= [[String]]
   
   
|x1= <code>[[buttonSetAction]] [100, {[[player]] [[exec]] "reply.sqs"}]
|x1= <code>[[buttonSetAction]] [100, {[[player]] [[exec]] "reply.sqs"}]
_action = buttonAction 100</code>
_action = [[buttonAction]] 100; {{cc|Returns {[[player]] [[exec]] "reply.sqs"}}}</code>


returns {[[player]] [[exec]] "reply.sqs"}
|seealso= [[buttonSetAction]]
 
|seealso= [[buttonSetAction]], [[ctrlActivate]]
}}
}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 13:50, 16 April 2021

Hover & click on the images for description

Description

Description:
Returns the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read Arma: GUI Configuration for more information about user dialogs and controls.
Groups:
GUI Control

Syntax

Syntax:
buttonAction idc
Parameters:
idc: Number - Button IDC
Return Value:
String

Alternative Syntax

Syntax:
buttonAction control
Parameters:
control: Control
Return Value:
String

Examples

Example 1:
buttonSetAction [100, {player exec "reply.sqs"}] _action = buttonAction 100; // Returns {player exec "reply.sqs"}

Additional Information

See also:
buttonSetAction

Notes

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