Config.bin: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
[[Category:ArmA: Addon Editing]]
[[category:Operation Flashpoint: Editing]]
[[Category:Operation Flashpoint Elite: Editing]]
[[category:Operation Flashpoint: Modelling]]
[[Category:Operation Flashpoint Elite: Modelling]]
The '''config.bin''' file is a binary version of the config.cpp file.  
The '''config.bin''' file is a binary version of the config.cpp file.  
For more detailed information see [[Config.cpp]].
For more detailed information see [[Config.cpp]].
Line 15: Line 9:
* [[raP File Format - Elite]]
* [[raP File Format - Elite]]
* [[raP File Format - ArmA]]
* [[raP File Format - ArmA]]
[[Category:ArmA: Addon Configuration]]
[[category:Operation Flashpoint: Editing]]
[[Category:Operation Flashpoint Elite: Editing]]
[[category:Operation Flashpoint: Modelling]]
[[Category:Operation Flashpoint Elite: Modelling]]

Revision as of 02:19, 19 December 2006

The config.bin file is a binary version of the config.cpp file. For more detailed information see Config.cpp.

Sometimes binary form configs are referred to as 'encrypted'. This is misleading, as the encoding used for config.bin is not an encryption, and it was never intended to be, The purpose of the binary form is to provide a representation which can be read by the game engine as fast as possible, avoiding any text parsing.


The encoding of this binary data differs from product to product.