isDedicated: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
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|gr1 = Multiplayer | |gr1= Multiplayer | ||
| Return [[true]] if the machine (executing the command) is a dedicated multiplayer server. In single player returns [[false]]. | | Return [[true]] if the machine (executing the command) is a dedicated multiplayer server. In single player returns [[false]]. |
Revision as of 12:47, 11 April 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
if (isDedicated) then {diag_log "Dedicated Server on the run !";};
Additional Information
- See also:
- isServerhasInterface
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on December 21, 2014 - 14:54 (UTC)
- Killzone Kid
-
if (isDedicated) then { //run on dedicated server only }; if (isServer) then { //run on dedicated server or player host }; if (hasInterface) then { //run on all player clients incl. player host }; if (!isDedicated) then { //run on all player clients incl. player host and headless clients }; if (!isServer) then { //run on all player clients incl. headless clients but not player host }; if (!hasInterface) then { //run on headless clients and dedicated server }; if (!hasInterface && !isDedicated) then { //run on headless clients only };