ppEffectCommitted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|game2= arma2oa |version2= 1.51 " to "|game2= arma2oa |version2= 1.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
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|game1= arma2 | |game1= arma2 | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= arma2oa | |game2= arma2oa | ||
|version2= 1.50 | |version2= 1.50 | ||
|game3= tkoh | |game3= tkoh | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma3 | |game4= arma3 | ||
|version4= 0.50 | |version4= 0.50 | ||
Revision as of 15:51, 3 May 2021
Description
- Description:
- Check whether given post process effect is committed.
- Groups:
- Camera Control
Syntax
Alternative Syntax
Examples
- Example 1:
ppEffectCommitted "colorCorrection";
- Example 2:
ppEffectCommitted _hndl;
- Example 3:
if (ppEffectCommitted "colorCorrection") then { hint "alteration done !" };
Additional Information
- See also:
- Post process effectsppEffectForceInNVGppEffectEnableppEffectDestroyppEffectCreateppEffectCommitppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note