fadeMusic: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>5 [[fadeMusic]] 0; {{cc|fade current music volume to 0 in 5 sec}}</code> | |x1= <code>5 [[fadeMusic]] 0; {{cc|fade current music volume to 0 in 5 sec}}</code> | ||
|seealso= [[fadeSound]], [[fadeRadio]], [[fadeSpeech]], [[fadeEnvironment]], [[environmentVolume]], [[musicVolume]], [[soundVolume]], [[radioVolume]] | |seealso= [[fadeSound]], [[fadeRadio]], [[fadeSpeech]], [[fadeEnvironment]], [[environmentVolume]], [[musicVolume]], [[soundVolume]], [[radioVolume]] | ||
}} | }} |
Revision as of 20:04, 10 June 2021
Description
- Description:
- Changes the current music volume to the given value smoothly within the given time.
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeMusic volume
- Parameters:
- time: Number - Fade interval in seconds
- volume: Number - Music volume range from 0 to 5
- Return Value:
- Nothing
Examples
- Example 1:
5 fadeMusic 0; // fade current music volume to 0 in 5 sec
Additional Information
- See also:
- fadeSoundfadeRadiofadeSpeechfadeEnvironmentenvironmentVolumemusicVolumesoundVolumeradioVolume
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds
- Scripting Commands: Local Effect