setMarkerShadowLocal: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) |
||
Line 16: | Line 16: | ||
|p1= marker: [[String]] - The marker | |p1= marker: [[String]] - The marker | ||
|p2= shadowState: [[Boolean]] - [[true | |p2= shadowState: [[Boolean]] - [[true]] to enable the shadow, [[false]] to disable it | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 19:20, 25 September 2021
Description
- Description:
- Sets the shadow property of given marker.
- Problems:
- setMarkerType will reset the shadow value to the one defined in marker type.
- Groups:
- Markers
Syntax
- Syntax:
- marker setMarkerShadowLocal shadowState
- Parameters:
- marker: String - The marker
- shadowState: Boolean - true to enable the shadow, false to disable it
- Return Value:
- Nothing
Examples
- Example 1:
_myMarker setMarkerShadowLocal true; // Enable shadow
Additional Information
- See also:
- markerShadow setMarkerShadow
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note