setSimulWeatherLayers: Difference between revisions

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
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|pr= The effect of this command seems to be persistent across the game instance, e.g. restarting a missing will not reset it.
|pr= The effect of this command seems to be persistent across the game instance, e.g. restarting a missing will not reset it.


|s1= '''setSimulWeatherLayers''' layers
|s1= [[setSimulWeatherLayers]] layers


|p1= layers: [[Number]]
|p1= layers: [[Number]]

Revision as of 17:12, 20 June 2021

Hover & click on the images for description

Description

Description:
Sets number of simul weather layers, affects quality of simul weather clouds.
Problems:
The effect of this command seems to be persistent across the game instance, e.g. restarting a missing will not reset it.
Groups:
Environment

Syntax

Syntax:
setSimulWeatherLayers layers
Parameters:
layers: Number
Return Value:
Nothing

Examples

Example 1:
setSimulWeatherLayers 0; // Very flat clouds

Additional Information

See also:
simulCloudDensitysimulCloudOcclusionsimulInClouds

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note