markerShadow: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) |
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|p1= marker: [[String]] - The marker | |p1= marker: [[String]] - The marker | ||
|r1= [[Boolean]]: [[true | |r1= [[Boolean]]: [[true]] if marker is enabled, [[false]] if not | ||
|x1= <code>_shadowEnabled = [[markerShadow]] _myMarker;</code> | |x1= <code>_shadowEnabled = [[markerShadow]] _myMarker;</code> |
Revision as of 19:24, 25 September 2021
Description
- Description:
- Returns if the marker is drawn with shadow enabled.
- Problems:
- setMarkerType will reset the shadow value to the one defined in marker type.
- Groups:
- Markers
Syntax
- Syntax:
- markerShadow marker
- Parameters:
- marker: String - The marker
- Return Value:
- Boolean: true if marker is enabled, false if not
Examples
- Example 1:
_shadowEnabled = markerShadow _myMarker;
Additional Information
- See also:
- setMarkerShadow setMarkerShadowLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note