sideFriendly: Difference between revisions

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x1= <code>[[if]] ([[side]] [[player]] == [[sideFriendly]]) [[then]] { [[hint]] "I feel friendly today!"; };</code>
|x1= <code>[[if]] ([[side]] [[player]] == [[sideFriendly]]) [[then]] { [[hint]] "I feel friendly today!"; };</code>


|seealso= [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideUnknown]], [[sideEnemy]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
|seealso= [[Side]] [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideUnknown]], [[sideEnemy]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
}}
}}

Revision as of 18:13, 20 January 2022

Hover & click on the images for description

Description

Description:
The Friendly side - friendly to all, see Side relations.
Groups:
Sides

Syntax

Syntax:
sideFriendly
Return Value:
Side

Examples

Example 1:
if (side player == sideFriendly) then { hint "I feel friendly today!"; };

Additional Information

See also:
Side sidewesteastresistanceciviliansideLogicsideUnknownsideEnemyplayerSidesideEmptysideAmbientLifeSide relations

Notes

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