sideFriendly: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
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|x1= <code>[[if]] ([[side]] [[player]] == [[sideFriendly]]) [[then]] { [[hint]] "I feel friendly today!"; };</code> | |x1= <code>[[if]] ([[side]] [[player]] == [[sideFriendly]]) [[then]] { [[hint]] "I feel friendly today!"; };</code> | ||
|seealso= [[Side]] | |seealso= [[Side]] [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideUnknown]], [[sideEnemy]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]] | ||
}} | }} |
Revision as of 18:13, 20 January 2022
Description
- Description:
- The Friendly side - friendly to all, see Side relations.
- Groups:
- Sides
Syntax
- Syntax:
- sideFriendly
- Return Value:
- Side
Examples
Additional Information
- See also:
- Side sidewesteastresistanceciviliansideLogicsideUnknownsideEnemyplayerSidesideEmptysideAmbientLifeSide relations
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.78
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sides