commandChat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " {{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
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Revision as of 20:29, 9 June 2021
Description
- Description:
- Description needed
- Groups:
- Radio and ChatSounds
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object - unit transmitting message
- chatText: String - message to transmit
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- [side, identity] commandChat chatText
- Parameters:
- [side, identity]: Array
- side: Side - side to which the message will be seen
- identity: String - class name of one of the identities in CfgHQIdentities. Possible identities in Arma 3 are:
- "Base"
- "HQ"
- "PAPA_BEAR"
- "AirBase"
- "BLU"
- "OPF"
- "IND"
- "IND_G"
- chatText: String - message to transmit
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne commandChat "Show this text";
- Example 2:
[playerSide, "HQ"] commandChat "Do this! That's an order!";
- Example 3:
-
driver vehicle player sideChat "sideChat"; driver vehicle player globalChat "globalChat"; driver vehicle player groupChat "groupChat"; vehicle player vehicleChat "vehicleChat"; driver vehicle player commandChat "commandChat"; driver vehicle player customChat [1, "customChat"]; systemChat "systemChat";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note