execEditorScript: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
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Line 24: | Line 24: | ||
|p2= [object,script]: [[Array]] - | |p2= [object,script]: [[Array]] - | ||
| [[Anything]] | \|r1= [[Anything]] | ||
|x1= <code>_map [[execEditorScript]] ["_team_1","create"];</code> | \|x1= <code>_map [[execEditorScript]] ["_team_1","create"];</code> | ||
|seealso= - | |seealso= - |
Revision as of 10:24, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- Syntax needed
- Parameters:
- map: Control -
- [object,script]: Array - \
- Return Value:
- Anything \
Examples
- Example 1:
_map execEditorScript ["_team_1","create"];
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note