getPilotCameraDirection: Difference between revisions

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m (Text replacement - "<code> +" to "<code>")
m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=")
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|p1= object: [[Object]]
|p1= object: [[Object]]
| [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].
| [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].
|x1 = <code>_pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code>
|x1= <code>_pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code>
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
}}
}}

Revision as of 23:30, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Pilot Camera

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Return Value:
Return value needed

Examples

Example 1:
_pilotCamVector = getPilotCameraDirection vehicle player

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraRotationsetPilotCameraTarget

Notes

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