getCustomSoundController: Difference between revisions
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|descr= Returns current value set to the controller (see [[setCustomSoundController]]) | |descr= Returns current value set to the controller (see [[setCustomSoundController]]) | ||
|s1= | |s1= [[getCustomSoundController]] [vehicle, controller] | ||
|p1= vehicle: [[Object]] - A transport type vehicle. Does not work on characters or buildings | |p1= vehicle: [[Object]] - A transport type vehicle. Does not work on characters or buildings |
Revision as of 16:44, 12 June 2021
Description
- Description:
- Returns current value set to the controller (see setCustomSoundController)
- Groups:
- Sounds
Syntax
- Syntax:
- getCustomSoundController [vehicle, controller]
- Parameters:
- vehicle: Object - A transport type vehicle. Does not work on characters or buildings
- controller: String - Name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
- Return Value:
- Number
Examples
- Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];
Additional Information
- See also:
- Arma 3: SoundsetCustomSoundControllergetCustomSoundControllerCountgetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers
Notes
-
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