getSoundController: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| ?\[\[([a-zA-Z0-9]+)\]\] *\|x1=" to " |r1= $1 |x1=") |
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Line 12: | Line 12: | ||
|p1= vehicle: [[Object]] - must be a vehicle (does not work on soldiers) | |p1= vehicle: [[Object]] - must be a vehicle (does not work on soldiers) | ||
|p2= controller: [[String]] - name of sound controller, for example "rpm" or "thrust". | |p2= controller: [[String]] - name of sound controller, for example "rpm" or "thrust". | ||
| [[Number]] | |r1= [[Number]] | ||
|x1= <code>[[vehicle]] [[player]] [[getSoundController]] "rpm"; //600</code> | |x1= <code>[[vehicle]] [[player]] [[getSoundController]] "rpm"; //600</code> | ||
Revision as of 10:28, 11 June 2021
Description
- Description:
- Description needed
- Groups:
- Sounds
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object - must be a vehicle (does not work on soldiers)
- controller: String - name of sound controller, for example "rpm" or "thrust".
- Return Value:
- Number
Examples
- Example 1:
vehicle player getSoundController "rpm"; //600
Additional Information
- See also:
- Arma 3: SoundgetAllSoundControllersgetSoundControllerResultgetEnvSoundControllergetAllEnvSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCount
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note