setPilotCameraDirection: Difference between revisions

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m (Text replacement - " \| ?\[\[([a-zA-Z0-9]+)\]\] *\|x1=" to " |r1= $1 |x1=")
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| Sets the direction of object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] (vector in model space).
| Sets the direction of object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] (vector in model space).


| object '''setPilotCameraDirection''' Vector3D
|s1=  object '''setPilotCameraDirection''' Vector3D


|p1= object: [[Object]]
|p1= object: [[Object]]

Revision as of 23:23, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Pilot Camera

Syntax

Syntax:
object setPilotCameraDirection Vector3D
Parameters:
object: Object
Vector3D: Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative)
Return Value:
Nothing

Examples

Example 1:
vehicle player setPilotCameraDirection [0,1,0] //re-centers the camera

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraDirectiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraRotationsetPilotCameraTarget

Notes

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