setThrottleRTD: Difference between revisions

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m (Text replacement - " \| *TKOH * " to " | tkoh ")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
Line 17: Line 17:
* throttle 1: full
* throttle 1: full


| helicopterRTD '''setThrottleRTD''' [value, engineIndex]
|s1=  helicopterRTD '''setThrottleRTD''' [value, engineIndex]


|p1= helicopterRTD : [[ObjectRTD]] - helicopter
|p1= helicopterRTD : [[ObjectRTD]] - helicopter

Revision as of 23:25, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
RTD

Syntax

Syntax:
helicopterRTD setThrottleRTD [value, engineIndex]
Parameters:
helicopterRTD : ObjectRTD - helicopter
value : Number - throttle level
engineIndex : Number - engine index
Return Value:
Nothing

Examples

Example 1:
vehicle player setThrottleRTD [0.5, 1];

Additional Information

See also:
throttleRTD

Notes

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