setToneMapping: Difference between revisions
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|x1= <code>[[setToneMapping]] "Filmic"</code> | |x1= <code>[[setToneMapping]] "Filmic"</code> | ||
|seealso= [[setToneMappingParams]] | |seealso= [[setToneMappingParams]] [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]] | ||
}} | }} |
Revision as of 17:57, 20 January 2022
Description
- Description:
- Applies a specific tone mapping to the game. The tone mapping can be edited with setToneMappingParams.
- Groups:
- System
Syntax
- Syntax:
- setToneMapping toneName
- Parameters:
- toneName: String - can be one of:
- "Arma"
- "Filmic"
- "Reinhard"
- Return Value:
- Nothing
Examples
- Example 1:
setToneMapping "Filmic"
Additional Information
- See also:
- setToneMappingParams ppEffectAdjustppEffectCommitppEffectCommittedppEffectCreateppEffectDestroyPost process effects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note