isForcedWalk: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma2oa * +\| *1.([0-9]{2}) * *\|([^g]|g[^a])" to "| arma2oa |1.$1 |game2= tkoh |version2= 1.00 |game3= arma3 |version3= 0.50 |$2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
||
Line 14: | Line 14: | ||
| Returns [[true]] if player is forced to walk with [[forceWalk]]. | | Returns [[true]] if player is forced to walk with [[forceWalk]]. | ||
| '''isForcedWalk''' unitName | |s1= '''isForcedWalk''' unitName | ||
|p1= unitName : [[Object]] | |p1= unitName : [[Object]] |
Revision as of 23:05, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Stamina System
Syntax
Examples
- Example 1:
_bool = isForcedWalk player;
Additional Information
- See also:
- forceWalkisWalkingforceSpeedgetSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note