isForcedWalk: Difference between revisions

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m (Text replacement - "\| *arma2oa * +\| *1.([0-9]{2}) * *\|([^g]|g[^a])" to "| arma2oa |1.$1 |game2= tkoh |version2= 1.00 |game3= arma3 |version3= 0.50 |$2")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=")
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| Returns [[true]] if player is forced to walk with [[forceWalk]].
| Returns [[true]] if player is forced to walk with [[forceWalk]].


| '''isForcedWalk''' unitName
|s1=  '''isForcedWalk''' unitName


|p1= unitName : [[Object]]
|p1= unitName : [[Object]]

Revision as of 23:05, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Stamina System

Syntax

Syntax:
isForcedWalk unitName
Parameters:
unitName : Object
Return Value:
Boolean

Examples

Example 1:
_bool = isForcedWalk player;

Additional Information

See also:
forceWalkisWalkingforceSpeedgetSpeed

Notes

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