enableVehicleSensor: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Sensors | |gr1= Sensors | ||
| Enable/disable given sensor | |descr= Enable/disable given sensor | ||
|s1= vehicle '''enableVehicleSensor''' [componentName, state] | |s1= vehicle '''enableVehicleSensor''' [componentName, state] |
Revision as of 21:04, 13 June 2021
Description
- Description:
- Enable/disable given sensor
- Groups:
- Sensors
Syntax
- Syntax:
- vehicle enableVehicleSensor [componentName, state]
- Parameters:
- vehicle: Object
- componentName : String - The component's name (can either be it is "real name" or it is className)
- state: Boolean - component state [on/off]
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar
Additional Information
- See also:
- listVehicleSensorsisVehicleSensorEnabled
Notes
-
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