diag fps: Difference between revisions

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The engine will always calculate the last 16 frames without caring if they are frames in which the loading screen was drawn, or actual mission frames.
The engine will always calculate the last 16 frames without caring if they are frames in which the loading screen was drawn, or actual mission frames.
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Revision as of 16:08, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
DiagnosticPerformance Profiling

Syntax

Syntax:
Syntax needed
Return Value:
Number

Examples

Example 1:
diag_log diag_fps;

Additional Information

See also:
diag_fpsMindiag_frameNodiag_logdiag_tickTimediag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on November 19, 2014 - 23:56 (UTC)
DreadedEntity
The engine will always calculate the last 16 frames without caring if they are frames in which the loading screen was drawn, or actual mission frames.