BIS fnc earthquake: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
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Revision as of 22:40, 13 June 2021
Description
- Description:
- Earthquake simulation - now just camera shake and sound. Stamina is impacted by the earthquake too. Earthquake will last between 13 and 20 seconds. While earthquake is in progress missionNamespace variable BIS_fnc_earthquake_inprogress will be true.
- Execution:
- spawn
- Groups:
- Environment
Syntax
- Syntax:
- [intensity] spawn BIS_fnc_earthquake
- Parameters:
- intensity: Number - (Optional, default 2) can be 1, 2, 3 or 4. Any other value will fall back to the default value
- Return Value:
- Nothing
Examples
- Example 1:
[4] spawn BIS_fnc_earthquake;
Additional Information
- See also:
- addCamShake
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note