setThrottleRTD: Difference between revisions

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m (Text replacement - "\|gr1=([^ ]+) \|([0-9]\.[0-9]{2}) " to "|$2 |gr1= $1 ")
m (Text replacement - " \| *([^=]{12,}) * \|s1=" to " |descr=$1 |s1=")
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|gr1=  RTD
|gr1=  RTD


| Set the throttle for the given engine(s) of a helicopter.  
|descr= Set the throttle for the given engine(s) of a helicopter.  
* engine index 0: engine #1
* engine index 0: engine #1
* engine index 1: engine #2
* engine index 1: engine #2

Revision as of 22:20, 13 June 2021

Hover & click on the images for description

Description

Description:
Set the throttle for the given engine(s) of a helicopter.
  • engine index 0: engine #1
  • engine index 1: engine #2
  • engine index 2: engine #3
  • engine index -1: all engines
  • throttle 0: fully closed
  • throttle ~0.15: average flight idle
  • throttle 1: full
Groups:
RTD

Syntax

Syntax:
helicopterRTD setThrottleRTD [value, engineIndex]
Parameters:
helicopterRTD : ObjectRTD - helicopter
value : Number - throttle level
engineIndex : Number - engine index
Return Value:
Nothing

Examples

Example 1:
vehicle player setThrottleRTD [0.5, 1];

Additional Information

See also:
throttleRTD

Notes

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