setStarterRTD: Difference between revisions

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m (Text replacement - "\|gr1=([^ ]+) \|([0-9]\.[0-9]{2}) " to "|$2 |gr1= $1 ")
m (Text replacement - " \| *([^=]{12,}) * \|s1=" to " |descr=$1 |s1=")
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|gr1=  RTD
|gr1=  RTD


| Toggle the starter for the given helicopter engine(s) on or off.  
|descr= Toggle the starter for the given helicopter engine(s) on or off.  
* engine index 0: engine #1
* engine index 0: engine #1
* engine index 1: engine #2
* engine index 1: engine #2

Revision as of 22:03, 13 June 2021

Hover & click on the images for description

Description

Description:
Toggle the starter for the given helicopter engine(s) on or off.
  • engine index 0: engine #1
  • engine index 1: engine #2
  • engine index 2: engine #3
  • engine index -1: all engines
Groups:
RTD

Syntax

Syntax:
helicopterRTD setStarterRTD [enable, engineIndex]
Parameters:
helicopterRTD : ObjectRTD - helicopter
enable : Boolean - on or off
engineIndex : Number - engine index
Return Value:
Nothing

Examples

Example 1:
vehicle player setStarterRTD [true, -1];

Additional Information

See also:
See also needed

Notes

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