BIS fnc respawnGroup: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - " | [[" to " |seealso= [[") |
||
Line 22: | Line 22: | ||
|exec= spawn |EXECUTION= | |exec= spawn |EXECUTION= | ||
| [[BIS fnc respawnMenuInventory]] [[BIS fnc respawnMenuPosition]] [[BIS fnc respawnMenuSpectator]] | |seealso= [[BIS fnc respawnMenuInventory]] [[BIS fnc respawnMenuPosition]] [[BIS fnc respawnMenuSpectator]] | ||
[[BIS fnc respawnSeagull]] [[BIS fnc respawnSide]] [[BIS fnc respawnSpectator]] [[BIS fnc respawnWave]] | [[BIS fnc respawnSeagull]] [[BIS fnc respawnSide]] [[BIS fnc respawnSpectator]] [[BIS fnc respawnWave]] | ||
}} | }} |
Revision as of 23:36, 13 June 2021
Description
- Description:
- Camera script used by the "group respawn" template - when the player dies and gets transferred to the new group member.
- Execution:
- spawn
- Groups:
- Respawn
Syntax
- Syntax:
- [oldUnit, newUnit] call BIS_fnc_respawnGroup
- Parameters:
- oldUnit: Object
- newUnit: Object
- Return Value:
- Nothing
Examples
- Example 1:
// in onPlayerRespawn.sqf params ["_newUnit", "_oldUnit", "_respawn", "_respawnDelay"]; [_oldUnit, _newUnit] spawn BIS_fnc_respawnGroup;
Additional Information
- See also:
- BIS fnc respawnMenuInventory BIS fnc respawnMenuPosition BIS fnc respawnMenuSpectator BIS fnc respawnSeagull BIS fnc respawnSide BIS fnc respawnSpectator BIS fnc respawnWave
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note