enableCaustics: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Enable/disable caustics drawing. | |descr= Enable/disable caustics drawing. | ||
|s1= | |s1= '''enableCaustics''' bool | ||
|p1= bool: [[Boolean]] | |p1= bool: [[Boolean]] |
Revision as of 22:01, 19 June 2021
Description
- Description:
- Enable/disable caustics drawing.
- Groups:
- System
Syntax
Examples
- Example 1:
enableCaustics true
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 23, 2017 - 16:22 (UTC)
- Demellion
- Setting this to false will disable a light refraction on "liquid" objects like sea water. This has no effect on solid (static) objects.